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from where can i get polish translations?

Will the mod be updated for version 1.103.315.1020? My biggest concern is its compatibility, considering you last updated the mod on April 1, 2023.

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Are you having problems with it? Please bring all bug reports and troubleshooting issues to the Discord server. 

Hello :) Does the mod conflict with the Turbo Careers mod or can use both of them because they are compatible?

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I'm not aware of any conflicts between them, but I don't think Turbo Careers is being actively updated.

Thank You for answer :)

will this conflict with zeros custom degrees?

Привет, ваш мод очень крутой, но он не работает с версией игры 1.99. Когда мод обновится или, может быть, проблема в другом? Хотел попасть в ваш канал в дискорде, но я так понимаю, что там нужна платная подписка

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This is awesome! Do you think -- and this isn't necessarily a request of you, as much as something I'm willing to work on on my own, but you have two mods that address opposite parts of this feature -- it'd be possible to make a mod that makes certain jobs more prevalent in certain areas? 

I know that I (or whoever) would have to do a LOT of restructuring to make that a played feature, since unlike the previous games, you can pretty much join whatever career you want -- it's not like there are only so many jobs to have (although I think there ARE mods out there that do that). But could NPCs that spawn in certain areas be more likely to have certain professions? I'm imagining like -- San Sequoia having more programmers and hackers, Sulani having more retail/food (it's a tourist area) and conservationists, etc. 

[Edit: if this is a thing you think can be done, just don't want to do yourself, any tips on where to dig in are welcome!] 

Hi, I love this mod! I did notice that the manual labor job is now Mon-Fri instead of Sat-Sun, is this supposed to be this way?

would this mod conflict with?
Higher & More Realistic Overmax Pay     (Created by weerbesu)
or
University - Required Degree... but for promotions
??

Hiya, I had to pull this mod temporarily, Whicked Whims throws a temper tantrum and the game crashed. The only BEs I've had say there's a 10% chance it's this careers mod.  It happened twice as a worker returned home, and should probably have received a promotion under the original scripting of the game. The worker also received no wages.

For bug reports and troubleshooting, please come to the Discord server.

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Hi there! Just wanted to report an exception I keep getting on startup. BE reports that it is [Kuttoe] CareerOverhaulSuite.package and gives this reason: [manus] Exception in <class 'sims4.tuning.instances.Kuttoe:CareerOverhaul_snippet_Career_Entrepreneur_AddStatChange'>._tuning_loaded_callback. (AttributeError: 'NoneType' object has no attribute '_tuned_values')

Thanks for all your hard work! 

Edit: Just to clarify, this is with the March 23 updated version. 

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This is a conflict with another mod. Come to the Discord for troubleshooting and I can help pick out which file is causing this.

Hello again! It turned out to be Zerbu's Turbo Careers. I must have accidentally installed it when I mass-updated my mods for the patch.  

Hello! 

I just wanted to first say that you are amazing and so very talented and I am very grateful for your mods, I simply cannot play the game without them! Thank you!

With that said, I did encounter an issue with this updated mod, with the Detective career - my sim either doesn't get the notification to go to work, or if they do and I choose to "go alone" and they are at work, they just never leave (physically the sim might return sometimes, but the overlay over their picture at the bottom still indicates they are at work). 

Could be that this is something on my end (since I also use MCCC) but I wanted to let you know the issue disappeared as soon as I took out this mod.

Again, thank you so much for your hard work and dedication! You are the best <3

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